Killer Instinct is among the games that work surprisingly well on Xbox Cloud Gaming, thanks to its fixed camera perspective and counterplay, in situations where latency is ideal at least. Will they actually do it, though? Killer Instinct could make a lot of sense for Microsoft in a cloud-oriented, Xbox Game Pass world. Why Killer Instinct absolutely makes sense for Xbox in 2022 It would make sense to get them involved if indeed Microsoft is exploring reviving the classic fighter. Naturally, Bandai Namco is responsible for franchises like Soulcalibur and Tekken, and has even contributed to Smash Bros. Previously speaking at an event, someone at Xbox told me that finding a studio or building a team with the specific expertise to make a fighting game was difficult. I have also heard the vaguest of unsubstantiated rumors that one of Bandai Namco's fighting game development teams may be involved, although I haven't been able to independently verify that yet myself. It stands to reason that, if you were interested in building a fighting game franchise, that you might hire someone like Piepergerdes to oversee it. Piepergerdes has worked on Mortal Kombat all the way back to the Midway Games days, and later Netherrealm at Warner Bros. In December, it was revealed that Microsoft had hired Mortal Kombat veteran Erin Piepergerdes to be an executive producer for Xbox Game Studios. There are some other hints that Microsoft may be exploring the fighting game scene, though. I haven't been able to ascertain for sure whether it's indeed true at my end, but Nick has a solid track record on his sourcing. During a previous Xbo圎ra Podcast, at the 1:24:24 mark, noted Xbox caster Shpeshal Nick said that he'd heard a Killer Instinct reboot may indeed, be in the works.